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Camelot Unchained: Balanced classes out, rock-paper-scissors in

Filed under: Betas, Fantasy, Classes, PvP, Dev Diaries, Camelot Unchained In his latest lecture series on Camelot Unchained game design, Mark Jacobs discusses his team's approach to class design for...

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Massively Speaking Episode 237: Mark Jacobs interview

Filed under: Podcasts, Interviews, MMO Industry, Massively Meta, Massively Speaking, Miscellaneous, Camelot Unchained It's realm vs. realm vs. realm on this week's Massively Speaking: Bree Royce vs....

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The Daily Grind: Should gender and race matter in MMO character creation?

Filed under: Fantasy, Historical, Classes, Game Mechanics, MMO Industry, Opinion, The Daily Grind, Races, Camelot Unchained Camelot Unchained, Mark Jacobs' upcoming RvR-based MMO, is dipping into the...

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Camelot Unchained dev diary details crafting

Filed under: Fantasy, PvP, News Items, Dev Diaries, Crafting, Camelot Unchained Camelot Unchained's series of dev diaries on the game's "foundational principles" continues today with a post on...

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Camelot Unchained plans to bring random back

Filed under: Fantasy, Game Mechanics, Previews, News Items, Camelot Unchained Mark Jacobs knows the problem with your games: They're too predictable. What MMOs need are some good old-fashioned chaos....

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Camelot Unchained on building community

Filed under: Betas, Fantasy, Dev Diaries, Camelot Unchained Creating an atmosphere and incentives for players to rely on and help each other out is paramount to building a strong community, says Mark...

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Dig through the sand(box) in the latest Camelot Unchained devblog

Filed under: Fantasy, News Items, Dev Diaries, Sandbox, Camelot Unchained Camelot Unchained continues its foundational principles series of dev blogs with entry number 11, in which Mark Jacobs talks...

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Camelot Unchained's team puts gameplay over graphics

Filed under: Betas, Fantasy, MMO Industry, PvP, Camelot Unchained City State Entertainment co-founder Andrew Meggs shares a tough question that any smaller MMO team has to answer from time to time:...

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Camelot Unchained talks physics

Filed under: Fantasy, Trailers, Game Mechanics, News Items, Dev Diaries, Camelot Unchained It's time to learn about Camelot Unchained's 13th foundational principle. That might sound awfully far down on...

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Camelot Unchained reveals final Kickstarter reward tiers

Filed under: Fantasy, News Items, Camelot Unchained Have you ever heard of Poe's law? It originally applied to parodies of fundamentalist behavior, stating that it's impossible to create a parody of...

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Camelot Unchained's Kickstarter is live [Updated]

Filed under: Fantasy, Game Mechanics, MMO Industry, New Titles, PvP, News Items, Crowdfunding, Camelot Unchained It seems sorta funny to be announcing Camelot Unchained's Kickstarter project when we've...

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Camelot Unchained discusses the trouble with rendering engines

Filed under: Fantasy, Previews, News Items, Crowdfunding, Camelot Unchained It's been said multiple times by the Camelot Unchained team that this game is meant to be large. The focus is on large-scale...

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Camelot Unchained Kickstarter update offers a look at the Tuatha De Danann

Filed under: Fantasy, MMO Industry, New Titles, News Items, Crowdfunding, Camelot Unchained Camelot Unchained finally threw its hat into the Kickstarter ring three days ago, garnering a quick...

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Leaderboard: Which Kickstarter project will be the most successful post-launch?

Filed under: Fantasy, Sci-Fi, MMO Industry, New Titles, Opinion, Leaderboard, Crowdfunding, Camelot Unchained, Star Citizen, Shroud of the Avatar, Elite: Dangerous, Pathfinder Online There are a lot of...

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Camelot Unchained video shows 1,000 players on-screen

Filed under: Fantasy, Game Mechanics, MMO Industry, New Titles, PvP, News Items, Dev Diaries, Crowdfunding, Camelot Unchained City State has updated Camelot Unchained's Kickstarter page with a new...

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Some Assembly Required: Your guide to MMO sandboxes in 2013 and beyond

Filed under: Fantasy, Sci-Fi, Darkfall, Game Mechanics, MMO Industry, New Titles, PvP, PvE, Free-to-Play, Guides, EverQuest Next, ArcheAge, Some Assembly Required, Sandbox, WildStar, Neverwinter, Age...

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Mark Jacobs: Camelot Unchained can succeed with just 50K subs

Filed under: MMO Industry, New Titles, PvP, News Items, Crafting, Crowdfunding, Camelot Unchained In a recent interview, Mark Jacobs stated that unlike some other big titles, Camelot Unchained will be...

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Camelot Unchained update outlines RvR dungeon stretch goal

Filed under: Fantasy, Video, Game Mechanics, MMO Industry, New Titles, PvP, News Items, PvE, Dungeons, Crowdfunding, Camelot Unchained It's time for another Camelot Unchained Kickstarter update....

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Mark Jacobs on the coming F2P apocalypse

Filed under: Fantasy, Business Models, Interviews, MMO Industry, New Titles, News Items, Free-to-Play, Crowdfunding, Camelot Unchained Mark Jacobs isn't jumping on the free-to-play bandwagon like most...

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Camelot Unchained makes 11 promises to consumers

Filed under: Betas, Fantasy, Culture, MMO Industry, PvP, Crowdfunding, Camelot Unchained, Subscription City State Entertainment President Mark Jacobs has a few promises to make to players -- 11 of...

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